Talk About Network

Google


Register and Login
Nick
Password
Register create new account Sign up is FREE and you can post replies, new topics, bookmark posts and more!
Recover lost password


Comic Books > Marvel X-Books Misc > REVIEWS: The X-...
Latest [ Topics | Posts ] Archive Post A New Topic Post a Reply
<< Topic < Post Post 1 of 5 Topic 2210 of 2297
Post > Topic >>

REVIEWS: The X-Axis - 16 March 2008

by Paul O'Brien <paul@[EMAIL PROTECTED] > Mar 17, 2008 at 12:16 AM

THE X-AXIS
16 March 2008
=============

For more links, cover art, archived reviews, and information on the 
X-Axis mailing list, visit http://www.thexaxis.com

                            ------------

This week:

X-FACTOR #29 - The Only Game in Town, part 1
   by Peter David and Valentine De Landro

COMIC BOOK COMICS #1
   by Fred Van Lente and Ryan Dunlavey

LAST DEFENDERS #1 - "Destiny Falls"
   by Joe Casey, Keith Giffen, Jim Muniz and Cam Smith

                            ------------

The X-books are all in mid-storyline this week, but on the principle 
that I ought to properly review at least one of them, let's check in on 
X-FACTOR.

Issue #29 is titled "The Only Game in Town, part 1", but in reality it's 
the second part of a story that began with last month's post-Messiah 
Complex transition issue.  Notionally, that crossover provides the 
starting point for this story.  But in fact, X-Factor is currently doing 
the sort of soul-searching that all of the X-books should have done a 
few years ago, after House of M.

There are still virtually no mutants around to protect, and "Mutant 
Town" has now reverted to being the Middle East Side, as the ex-mutants 
drift back into normal lives.  The X-Men have officially called it a 
day, and as the only X-team still together (so far as they know), 
X-Factor find themselves sitting around wondering: What's the point? 
What exactly are we trying to achieve here?  And, by extension, what's 
the book about?

Ironically, it's Madrox who seems most determined to keep the team 
together.  Over the last few years, Peter David has generally been 
writing Madrox as somebody who has no direction in life, because he can 
do everything at once and never needs to choose.  David has written a 
very clever gradual transition over the last few years, with Madrox 
rediscovering some sense of purpose in his new group - and now haunted 
by the niggling fear that the group might not have any purpose at all, 
beyond sticking around for the sake of it.

The story doesn't offer any particular answer to the "What's the point?" 
problem, which continues to afflict most of the X-books to some extent. 
But it does place the issue front and centre, giving the storyline the 
direction and purpose it's been missing.  If you just wipe out all the 
mutants and the survivors carry on doing superhero stuff as normal, even 
thought the raison d'etre of the team has been eradicated, then you've 
got no direction.  But if you have the characters standing around 
wondering why they're still together then that lack of direction becomes 
the direction in its own right - at least for a short period.

Admittedly, to some extent, this genuinely does come across as a 
last-ditch attempt to salvage something from a deeply unsatisfactory 
status quo.  Rahne was hastily written out last issue, so that she could 
join the cast of X-Force, and this month the subplot about Guido 
becoming the sheriff of Mutant Town is also dropped like a stone.  All 
this gives the impression that David is changing tack to address the 
problems that the wider X-Men storylines have caused for him.  But he's 
doing it successfully, and turning a highly questionable status quo to 
genuine advantage.

 From here, it seems, we're heading into an Arcade storyline. Arcade 
couldn't be further removed from the noir stylings of early X-Factor 
issues, nor is he obviously likely to an answer to the team's 
existential woes.  After all, as a weird pseudo-Silver Age gimmick 
villain, Arcade is perhaps the most pointless and absurd bad guy in the 
X-Men's catalogue.  I suspect that's why David is using him; the last 
thing the X-Factor cast want right now is to spend two or three issues 
fending off utter meaninglessness, which may well make this a singularly 
inspired use of this questionable character.

The crucial thing, I think, is that while I have no idea where Peter 
David is heading with this series, the fact that he's so openly 
addressing the apparent problems with the status quo convinces me that 
he must have something in mind to get out of this corner.  And that 
makes everything work.

Rating: A-

                            ------------

COMIC BOOK COMICS is the new series from Fred Van Lente and Ryan 
Dunlavey, the creators of the decidedly unlikely Action Philosophers.

If you haven't read Action Philosophers, it's well worth picking up. 
Basically, it's a series explaining the lives and ideas of great 
philosophers in comic book form.  Some of them are relatively straight 
explanations, and sometimes you get John Stuart Mill explained in the 
style of Charlie Brown.  It's a good introduction to the subject - often 
very funny, while successfully explaining the ideas.  And it's a 
convincing display of what can be done in non-fiction comics, a genre 
that remains almost completely unexplored (unless you count 
autobiography, but that's still narrative).

Comic Book Comics sets its sights a little closer to home.  It's a 
history of comics - both as a medium and as an industry.  In many ways, 
this isn't such promising territory.  Action Philosophers worked in part 
because of the seeming incongruity of doing a humour book about 
philosophy.  The history of comics isn't quite in the same league of 
seriousness, and runs a decided risk of insularity.

What you actually get, in the first issue, is a semi-straight account of 
developments in the comic book and animation industries from their 
invention through to just before the Golden Age. There's some discussion 
of seminal comics, explanation of how ideas that we now take for granted 
first emerged, and biographical stuff about major figures.  Mercifully, 
they've chosen to interpret the dawn of comics as the invention of the 
newspaper strip cartoon in 1896, rather than going through the usual 
tenuous attempts to claim a storied history going back to the Bayeux 
Tapestry.

Nonetheless, this first issue is inevitably rather light on familiar 
comics, and accordingly heavy on the history.  I suspect that later 
parts of the history will be easier source material for jokes, and it 
would be fair to say that issue #1 is engagingly informative rather than 
being especially amusing.

But it is indeed informative, with plenty of intriguing details that 
aren't especially well known; and Van Lente and Dunlavey know how to get 
this dense material across.  Inevitably, a subject this esoteric won't 
be for everyone.  However, if you're remotely interested, CBC looks set 
to be an excellent primer.

Rating: A-

                            ------------

Finally this week, THE LAST DEFENDERS #1.  It's a Defenders miniseries. 
Kind of.  A bit.

Co-written by Joe Casey and Keith Giffen, with Jim Muniz providing art 
from Giffen's breakdowns, this is a curious comic.  I'm not entirely 
sure quite what it's trying to be, although it seems pretty clear about 
what it isn't.  Ultimately, it's my faith in the writers that makes me 
assume they must be heading somewhere with this, rather than the story 
itself, which is mildly irrational, and littered with subplots.

As a concept, the Defenders have never really worked.  The original 
premise was little more than "Here's some solo heroes who aren't in the 
Avengers - let's put them in a team." Unfortunately, there was no 
convincing reason for the Hulk, Dr Strange, the Sub-Mariner and the 
Silver Surfer to be on a team, and writers generally gave up trying 
pretty quickly.  Instead, Defenders became a more or less random 
collection of C-list heroes, on which idiosyncratic creators such as 
Steve Gerber were sometimes allowed free reign.  But the distinctiveness 
of those stories was due to Gerber, not to any particular strength of 
the "yet another generic team" concept.

What we seem to have here is a Defenders series wrestling with the 
fundamentally shaky nature of the premise.  Having belatedly signed up 
for the Initiative, Nighthawk is convinced that the Defenders must 
surely have something to offer.  After all, the Initiative is putting 
together a superteam for each state. Surely, with 52 teams to recruit, 
there's got to be room for a Defenders reunion?

But that's not how Tony Stark sees it.  The Defenders?  Not a bad name. 
But otherwise, basically rubbish.  And so it is that poor, beleaguered 
Nighthawk finds himself a new "Defenders" team consisting of Colossus, 
She-Hulk and the Blazing Skull - none of whom have got the slightest 
connection with the Defenders. Together, they defend... New Jersey. 
This isn't quite what Nighthawk had in mind, but he's going to make the 
best of it.

This is a weird premise for a book.  Casey and Giffen seem to have gone 
out of their way to create a Defenders team whose defining feature is 
that they aren't the Defenders.  It's almost as though they're going to 
attempt to define what the Defenders were really about by saddling 
Nighthawk with this travesty.  He's the only character to provide any 
real link with the original team, and even he was always a bit of a 
well-meaning wannabe.

Not that the characters are played for laughs, particularly.  But 
they're not the Defenders.  They're an essentially competent random 
team-up.  The issue even ends with Yandroth (an obscure Defenders 
villain) telling us how important the original Defenders are.

Where on earth do you go with that, as a story?  Common sense says that 
this is heading towards a story about how the Defenders concept has some 
value after all, and I can't imagine how they're going to sell me on 
that idea.  If that's not the direction, I can't begin to imagine where 
this is going.

But there's enough in here to give me faith that Casey and Giffen know 
what they're doing, and in a weird, roundabout way, they really do have 
a good reason for calling this a Defenders series - even though the 
Defenders aren't in it.  An oddity, but an intriguing one.

Rating: B+

                            ------------

Also this week:

NEW EXILES #3 - Um.  Minor henchmen proclaiming their names loudly, mind 
control elements... this all seems desperately familiar for a Chris 
Claremont story, without much in the way of new ideas.  It's not bad for 
what it is - Claremont's fanbase should be happy with it.  But it's 
really just more of the same, and feels decidedly uninspired.  B-

WOLVERINE #63 - Goodness, they were serious about de-powering Wolverine. 
Apparently a bunch of locals with guns are now at least a nuisance for 
him, if not a genuine threat.  We're back to the days when getting shot 
was a serious hindrance, and thank heavens for that.  Meanwhile, 
Mystique runs around causing chaos in modern Iraq and 1920s Kansas, as 
Jason Aaron and Ron Garney continue to make the most of a back-to-basics 
take on the character.  Shame they're only doing a single storyline, 
because this is the sort of thing I'm looking for from a Wolverine book. 
A-

                            ------------

There's more from me at If Destroyed, and if you're desperate for more 
Article 10 columns, you can always hunt through the archives on Ninth 
Art.
http://ifdestroyed.blogspot.com
http:/www.ninthart.com

Next week, just Wolverine: Origins #23, still guest starring Deadpool. 
I am smiling, but not very convincingly.




-- 
Paul O'Brien

THE X-AXIS - http://www.thexaxis.com
IF DESTROYED - http://ifdestroyed.blogspot.com
NINTH ART - http://www.ninthart.com




 5 Posts in Topic:
REVIEWS: The X-Axis - 16 March 2008
Paul O'Brien <paul@[EM  2008-03-17 00:16:02 
Re: REVIEWS: The X-Axis - 16 March 2008
Dan McEwen <ferroSPAMb  2008-03-17 18:38:28 
Re: REVIEWS: The X-Axis - 16 March 2008
Daibhid Ceanaideach <d  2008-03-17 19:10:10 
Re: REVIEWS: The X-Axis - 16 March 2008
Dan McEwen <ferroSPAMb  2008-03-17 22:01:07 
Re: REVIEWS: The X-Axis - 16 March 2008
Derik <ReGenesis0@[EMA  2008-03-18 06:19:19 

Post A Reply:
  Go here to Signup

AddThis Feed Button


About - Advertising - Contact - Frequently Asked Questions - Privacy Policy - Terms of Use - Signup

Contact
tan13V112 Sat Jul 5 7:25:18 CDT 2008.